Veldmark
An industrial fortune, 1890 to 1930
A turn-based strategy game about getting rich in an invented small country. Found mills and mines, outgrow rival dynasties in an economy that answers back, and buy your way into Parliament, society and the court, one season at a time.


- An economy that answers back. Prices, wages, rents and shares follow what you and your rivals actually do.
- Rivals who play by your rules. Founding dynasties and new houses race you up the rich list, merge, marry and ruin.
- More than money. Parliament and office, a family and an heir, strikes, crashes and wars, and a newspaper that writes up your game.
- A town that grows from what you build. Every works and terrace on the map is there because someone founded or paid for it.

Follow along
An occasional letter, about once a month: what changed, a few pictures, and the first word when the Steam page and the free demo are ready. You confirm by email, and you can leave with one click.
AI disclosure: The code, drawings and much of the text were made with an AI assistant under the developer's direction; no AI runs in the game. The town and its scenes are illustrated (by the AI); the store's capsule art will be by a human artist.