Veldmark

An industrial fortune, 1890 to 1930

A turn-based strategy game about getting rich in an invented small country. Found mills and mines, outgrow rival dynasties in an economy that answers back, and buy your way into Parliament, society and the court, one season at a time.

The town on the map in the summer of 1890: a small river town
Summer 1890: a river town, and 53,000 crowns.
The same town in the summer of 1930: an industrial city of works, terraces and railways
Summer 1930: the same town, forty years of firms later.
The town in the winter of 1928: an industrial city of works, terraces and railways under snow
Winter 1928: what forty years of firms build.

Follow along

An occasional letter, about once a month: what changed, a few pictures, and the first word when the Steam page and the free demo are ready. You confirm by email, and you can leave with one click.

AI disclosure: The code, drawings and much of the text were made with an AI assistant under the developer's direction; no AI runs in the game. The town and its scenes are illustrated (by the AI); the store's capsule art will be by a human artist.